Oxenfree feels very nostalgic, like jumping into an old school supernatural thriller movie, the ones with a bunch of teenagers. The protagonist is going on an island trip with some friends and her new stepbrother. Everyone has their own issues, which start to culminate as the island begins revealing its eerie mystery.
The mansion is quite pretty.
The Sexy Brutale is a brilliant little adventure with tons of charm despite all the brutal deaths in it. The protagonist lives the same day over and over again in a mansion, trying to save all the guests from their horrible fates. Continue reading
Penny Dreadful already finished its second season last summer but I’ve only seen the first. I’m terribly behind in most of the TV series but I’ll try to put a word or two for some of the better shows anyway. This show is wonderfully bleak and gritty compared to the many beautiful, almost fairy tale like stories out there. There’s sex and blood and death. Continue reading
This game was another Adventure Gamers casual community playthrough title, and it was well worth the play, though its ending really watered down the otherwise promising title. The Noise She Couldn’t Make is a story about an unconscious girl found with a bloody knife. She doesn’t wake up, so the hospital hires a psychic (the player) to travel into her mind. That’s kind of a silly start but the whole concept of entering someone’s mind is intriguing and it works well in this game. Continue reading
The last year. Sorry about being lazier the further I got with the decade. But aren’t we going out with a bang? So much good stuff that I just want to weep. Fight Club and The Matrix are in the IMDb top20. Sixth Sense, The Green Mile and American Beauty a bit further down. Even skipping all these, I have a lot of issues limiting things down to 5. And I shouldn’t skip them really, they’re all great psychological movies, albeit from very different angles. Continue reading
F.A.C.E.S. is one of those hidden object games, where you get a screen cluttered with all kinds of weird stuff and a list of items to find. It’s not really my favourite gameplay mechanic but I don’t hate it either, especially if it’s used with a twist or rarely among variety of puzzles. Unfortunately in F.A.C.E.S. it is overused, which forces me to give it a less than good score, even though the atmosphere of the game made it a worthwhile play. Continue reading
I used to be a much bigger horror enthusiast when I was younger. In the last decade or so I had turned into a scaredy-cat really. The pop culture representing horror mostly with unnecessary gore and jump scares and the horrible overuse of zombies just made me less drawn to the genre. But recently I’ve found horror again with the help of some surreal and aesthetically interesting experiences, focusing on the psychological dread rather than running away from axe-murderers. And I find things like the TV show Hannibal and this indie game something very artistic and beautiful even in their more grotesque parts. Continue reading